Tuesday, November 24, 2009


Pipeline is the Mecca of the surfing world, and it is at this legendary location that we are proud to announce Volcom's first ever ASP event: The Volcom Pipeline Pro, a WQS 5-star event running with a waiting period from January 23rd - February 5th, 2010.

Volcom has been deeply rooted on the North Shore since the early 1990's. It all started with our first team houses at Turtle Bay, then Rocky Point, then V-Land, and Sunset - until finally settling permanently at our dual beachfront locations directly in front of the Banzai Pipeline.

"To have our own contest in front of the Volcom Pipe Houses is truly amazing," says Volcom Founder and CEO, Richard Woolcott. "I think it's going to be a great event for everyone; the surfers, the spectators and the community. This is something I never would have imagined when starting Volcom... It really is a dream come true."

Pipeline in 2009. Photo by Tom Carey

The Volcom Pipeline Pro will feature a prize purse of US $120,000 and be a great opportunity for locals to get much needed WQS and Triple Crown points.

"We're super pumped to host an event at Pipeline," says Troy Eckert, VP of Marketing. "This is the place that separates the men from the boys, and we're all very honored to be involved at this level. I'm glad that we are able to step in and support the Hawaiian surfing community."

Volcom has always been dedicated to Hawaii - from supporting a team of world-class Hawaiian athletes and ambassadors, to giving back to the community through local charitable events, sponsorships and organizations. The Volcom Pipeline Pro is the next step in our commitment to Hawaii and we hope you'll join us, either on the beach at "The Proving Grounds" or via live webcast at Volcom.com.

1 comment:

  1. Web casting, or broadcasting over the internet, is a media file (audio-video mostly) distributed over the internet using streaming media technology. Streaming implies media played as a continuous stream and received real time by the browser (end user). Streaming technology enables a single content source to be distributed to many simultaneous viewers. Streaming video bandwidth is typically calculated in gigabytes of data transferred. It is important to estimate how many viewers you can reach, for example in a live webcast, given your bandwidth constraints or conversely, if you are expecting a certain audience size, what bandwidth resources you need to deploy.

    To estimate how many viewers you can reach during a webcast, consider some parlance:
    One viewer: 1 click of a video player button at one location logged on
    One viewer hour: 1 viewer connected for 1 hour
    100 viewer hours: 100 viewers connected for 1 hour…

    Typically webcasts will be offered at different bit rates or quality levels corresponding to different user’s internet connection speeds. Bit rate implies the rate at which bits (basic data units) are transferred. It denotes how much data is transmitted in a given amount of time. (bps / Kbps / Mbps…). Quality improves as more bits are used for each second of the playback. Video of 3000 Kbps will look better than one of say 1000Kbps. This is just like quality of a image is represented in resolution, for video (or audio) it is measured by the bit rate.